Alright, so folks wanna hear about my little foray into Rain World comics. It wasn’t anything super serious, you know? Just me, messing around after getting completely sucked into that game. Man, Rain World… it just has this way of getting under your skin, the atmosphere, all those bizarre creatures. I just felt this itch, like I had to get some of that out, somehow.
How It All Kicked Off
It wasn’t some grand artistic vision, believe me. I was probably just staring at a Slugcat on screen one day and thought, “Huh, I wonder if I could draw that.” That was pretty much it. So, I grabbed a regular pencil and whatever cheap notebook paper was lying around. No fancy art tablets or special pens. Honestly, I still mostly stick to the basics for this kind of stuff. Why complicate things when you’re just doodling for your own amusement?

My first attempts? Oh boy. They were something else. Let’s just say my Slugcats looked more like sad, lumpy tadpoles than the agile little guys they are. And the lizards! Trying to get their movements and all those spiky bits right? A proper challenge, that was. Most of the time, they ended up looking like angry, confused centipedes.
The Actual Process – More Like Fumbling Around
So, what I’d usually do is just picture a small scene. Nothing too complex. Maybe Slugcat narrowly avoiding a Pole Plant, or peeking out from a pipe. Tiny moments, really. I wasn’t trying to craft some epic storyline; that’s just not how my brain works for this kind of thing.
- Sketching it out: This involved a lot of drawing and then even more erasing. My eraser was working overtime, I tell ya. Just trying to get the basic shapes to look kinda, sorta, like what I saw in the game.
- Adding some lines: If I was feeling particularly patient, I’d go over the pencil with a simple black ballpoint pen. Nothing professional, just to make it stand out a bit more. Sometimes I’d just leave it as a pencil sketch.
- Telling a story (or trying to): Ha! Most of these were just single panel things, or maybe two or three at most. Rain World tells so much without words, right? So I tried to capture a mood or a feeling rather than a full-blown plot. It’s harder than it looks.
I remember this one afternoon I spent, must have been a couple of hours, just trying to get a Scavenger to look right. They’ve got such character, those guys, with their spears and their little gestures. But translating that with my limited skills? It was tough going. I think it ended up looking more like a startled stick figure holding a pointy thing.
So, What Did I Get Out Of It?
Well, it’s pretty clear I didn’t suddenly become a star comic artist overnight, or ever, for that matter. But you know what? It was genuinely fun. It was a different way to engage with the game, to appreciate its world a little more deeply. Made me really respect the folks who do this for real, and even the amazing fan artists out there. Their talent is just on another level.
For me, it was more about the act of doing it. The trying, the figuring things out, even the parts that didn’t turn out great. And those little wins, when a drawing actually looked halfway decent, or captured a tiny bit of that Rain World feeling? Those were the good moments. It’s like you’re taking a little piece of that world and making it your own, even if it’s just a shaky drawing on a piece of scrap paper.
So yeah, that was my adventure with Rain World comics. Pretty low-key, very much an amateur hour kind of thing. But it was a nice way to spend some time. Sometimes, just fiddling around with something you enjoy, without any big expectations, is the best kind of practice.